setElementPosition
Type: Shared
Pair: getElementPosition
This function sets the position of an element to the specified coordinates.
This example teleports the player to map center using /zero command. (aka. origin point)
function teleportPlayerToMapCenter() -- teleport player to 0,0,0 coordinates (map origin/center) setElementPosition(localPlayer, 0, 0, 0 + 3); -- add +3 to z coordinate to not fall below map!endaddCommandHandler("zero", teleportPlayerToMapCenter);