getResourceFromName | Multi Theft Auto: Wiki Skip to content

getResourceFromName

Client-side
Server-side
Shared

Manual Review Required

Please finish this page using the corresponding Old Wiki article. Go to Contribution guidelines for more information.


This function is used to retrieve a resource from its name. A resource's name is the same as its folder or file archive name on the server (without the extension).

OOP Syntax Help! I don't understand this!

  • Note: This function is a static function underneath the Resource class. OOP function available client side

  • Method: Resource.)(...)

Syntax

resource getResourceFromName ( string resourceName )
Required Arguments
  • resourceName: the name of the resource you wish to get.

Returns

  • resource: value

Returns the resource with the specified name, or false if no resource of that name exists. Note that clientside this will also return false for resources that are in the loaded state, since the client is unaware of resources that have not been started.

Code Examples

shared

This example prints out a message to the chatbox when a resource namedplayerblipsis started.

function onStart( theResource )
local blipsResource = getResourceFromName ( "playerblips" ) -- get the resource of name "playerblips"
if ( blipsResource and theResource == blipsResource ) then -- check if the resource started was it
outputChatBox ( "Blips resource started!" )
end
end
addEventHandler ( "onResourceStart", getRootElement(), onStart )