Element
Client-side
Server-side
Shared
In order to perform operations on MTA objects via scripting, pointers to internal classes are exported to scripts as Lua userdata. Each of these classes has a number of exported scripting functions associated with them. Elements that have a physical representation in the game are also known as Entities. An element is a generic class that can represent almost all in-game entities. The built-in element types are:
Matrix elements
- Matrix [OOP]
OOP Methods and Variables
- element:getHealth(...) Variable: .health
- element:getPosition(...) Variable: .position
- element:setHealth(...) Variable: .health
- element:setPosition(...) Variable: .position