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isRadarAreaFlashing

Client-side
Server-side
Shared

Pair: setRadarAreaFlashing

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This function allows detection of whether a radar area is flashing or not.

OOP Syntax Help! I don't understand this!

  • Method:radararea:isFlashing(...)
  • Variable: .flashing

Syntax

bool isRadarAreaFlashing ( ​radararea theRadararea )
Required arguments
  • theRadararea: The radar area you wish to check the state of flashing

Returns

Returns true if the radar area is flashing, false if it is not or if it doesn't exist.

  • bool: value

Code Examples

shared

This example checks whether the radar area in the variableglenparkis flashing, and announces it if it is.

function checkArea(sourcePlayer)
if ( isRadarAreaFlashing ( glenpark ) ) then -- if the radar area in the variable glenpark is flashing
outputChatBox ( "Glen Park is under attack!!!" ) -- announce it
end
end
addCommandHandler("checkArea", checkArea)