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onClientColShapeHit

Client-side
Server-side
Shared

This event is triggered when a physical element hits a colshape.

The hit won't be detected if the element that entered the colshape is a colshape or projectile.

Parameters

element theElement, bool matchingDimension
  • theElement: the element that entered the colshape.
  • matchingDimension: a boolean referring to whether the hit collision shape was in the same dimension as the element.

Source

element: The source of this event is the colshape that was hit.

Code Examples

client

This example outputs "In." to the chatbox whenever the local user enters a collision shape.

function onClientColShapeHit( theElement, matchingDimension )
if ( theElement == localPlayer ) then -- Checks whether the entering element is the local player
outputChatBox( "In." ) --Outputs.
end
end
addEventHandler("onClientColShapeHit", root, onClientColShapeHit)