xmlSaveFile
Client-side
Server-side
Shared
This function saves a loaded XML file.
OOP Syntax Help! I don't understand this!
- Method: xmlnode:saveFile(...)
Syntax
boolean xmlSaveFile ( xmlnode rootNode )
Required Arguments
- rootNode: The root xmlnode of the loaded XML file.
Returns
- boolean: result
Returns true if save was successful, false if the XML file does not exist.
Code Examples
client
This example allows a player to use the command 'createfile' to create an .xml file.
-- Creates a file named "new.xml" with root node "newroot" and childnode "newchild".function createFileHandler() local RootNode = xmlCreateFile("new.xml"," newroot") local NewNode = xmlCreateChild(RootNode, "newchild") xmlSaveFile(RootNode) xmlUnloadFile(RootNode)endaddCommandHandler("createfile", createFileHandler)