addAccount
Client-side
Server-side
Shared
Pair: removeAccount
This function adds an account to the list of registered accounts of the current server.
Note
- Minimal account name/password length is 1 character.
- Account name/password can not be equal to
*****. - Account names are case-sensitive if allowCaseVariations is true.
- Maximum account password length was 30 characters until version 1.5.4-11138. Currently there is no upper limit.
OOP Syntax Help! I don't understand this!
- Method:Account.add(...)
Syntax
account|false addAccount ( string name, string pass, [ bool allowCaseVariations = false ] )Required arguments
- name: The name of the account you wish to make, this normally is the player's name.
- pass: The password to set for this account for future logins.
Optional arguments
Note: when using optional arguments, you might need to supply all arguments before the one you wish to use.
- allowCaseVariations (default: false): Whether the username is case sensitive (if this is set to true, usernames "Bob" and "bob" will refer to different accounts).
Returns
Returns an account or false if the account already exists or an error occured.
- account|false: result
Code Examples
server
This enables players to register on your server by using /register <password> in the chat window.
function registerPlayer(source, commandName, password) -- Check if the password field is blank or not (only blank if they didnt enter one) if (password and #password > 0) then -- Attempt to add the account, and save its value in a var local accountAdded = addAccount(getPlayerName(source), password) if (accountAdded) then -- Tell the user all is done outputChatBox("Thank you " .. getPlayerName(source) ..", you're now registed, you can login with /login", source) else -- There was an error making the account, tell the user outputChatBox("Error creating account, contact the server admin", source) end else -- There was an error in the syntax, tell the user the correct syntax. outputChatBox("Error creating account, correct syntax: /register <password>", source) endendaddCommandHandler("register", registerPlayer) -- add the command handlerChangelog
The 30-character password length limit has been removed.
See Also
Account Functions
- addAccount
- copyAccountData
- getAccount
- getAccountByID
- getAccountData
- getAccountID
- getAccountIP
- getAccountName
- getAccountPlayer
- getAccounts
- getAccountsByData
- getAccountsByIP
- getAccountsBySerial
- getAccountSerial
- getAccountTypeNew
- getAllAccountData
- getPlayerAccount
- isGuestAccount
- logIn
- logOut
- removeAccount
- setAccountData
- setAccountName
- setAccountPassword
- setAccountSerialNew