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addEvent

Client-side
Server-side
Shared

This function allows you to register a custom event. Custom events function exactly like the built-in events. See event system for more information on the event system.

Syntax

bool addEvent ( ​string eventName, [ ​bool allowRemoteTrigger = false ] )
Required arguments
  • eventName: The name of the event you wish to create.
Optional arguments

Note: when using optional arguments, you might need to supply all arguments before the one you wish to use.

Returns

Returns true if the event was added successfully, otherwise false if the event already exists built-in game events or if it fails for any other reason.

  • bool: result

Code Examples

shared

This example will define a new event.

addEvent("onSpecialEvent", true)
function specialEventHandler(text)
outputChatBox(text)
end
addEventHandler("onSpecialEvent", root, specialEventHandler)