loadBrowserURL
Client-side
Server-side
Shared
Pair: getBrowserURL
This function loads the specified URL.
Note
- You should use requestBrowserDomains first to request permission to load the url on the client.
- Calling loadBrowserURL right after createBrowser will not work normally due to the nature of the asynchronous browser interface. Refer to onClientBrowserCreated for more information.
OOP Syntax Help! I don't understand this!
- Method:browser:loadURL(...)
- Variable: .url
Syntax
bool loadBrowserURL ( browser webBrowser, string url, [ string postData = "", bool urlEncoded = true ] )Required arguments
- webBrowser: The browser element which will load the URL.
- url: The url you want to load. It can either contain a remote website ("http://" prefix) or a website stored within a local resource ("http://mta/local/gui.html" for example, see Local Scheme Handler for details).
Optional arguments
Note: when using optional arguments, you might need to supply all arguments before the one you wish to use.
- postData (default: ""): The post data passed to the website. Its content type can be any type (e.g. JSON) if urlEncoded is set to false.
- urlEncoded (default: true): If set to true, it will be available f.e. in PHP's
$_POSTvariable (the content type isapplication/x-www-form-urlencoded).
Returns
Returns true if the URL was successfully loaded.
- bool: result
Code Examples
client
-- In order to render the browser on the full screen, we need to know the dimensions.local screenWidth, screenHeight = guiGetScreenSize()
-- Let's create a new browser in local mode. We will not be able to load an external URL.local webBrowser = createBrowser(screenWidth, screenHeight, false, false)
-- This is the function to render the browser.function webBrowserRender() -- Render the browser on the full size of the screen. dxDrawImage(0, 0, screenWidth, screenHeight, webBrowser, 0, 0, 0, tocolor(255, 255, 255, 255), true)end
-- The event onClientBrowserCreated will be triggered, after the browser has been initialized.-- After this event has been triggered, we will be able to load our URL and start drawing.addEventHandler("onClientBrowserCreated", webBrowser, function() -- After the browser has been initialized, we can load our website. loadBrowserURL(webBrowser, "https://www.youtube.com/")
-- Now we can start to render the browser. addEventHandler("onClientRender", root, webBrowserRender)end)See Also
Browser Functions
- canBrowserNavigateBack
- canBrowserNavigateForward
- createBrowser
- executeBrowserJavascript
- focusBrowser
- getBrowserProperty
- getBrowserSettings
- getBrowserSource
- getBrowserTitle
- getBrowserURL
- injectBrowserMouseDown
- injectBrowserMouseMove
- injectBrowserMouseUp
- injectBrowserMouseWheel
- isBrowserDomainBlocked
- isBrowserFocused
- isBrowserGPUEnabled
- isBrowserLoading
- isBrowserRenderingPaused
- loadBrowserURL
- navigateBrowserBack
- navigateBrowserForward
- reloadBrowserPage
- requestBrowserDomains
- resizeBrowser
- setBrowserAjaxHandler
- setBrowserProperty
- setBrowserRenderingPaused
- setBrowserVolume
- toggleBrowserDevTools