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getTeamFriendlyFire

Client-side
Server-side
Shared

Pair: setTeamFriendlyFire

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This function tells you if friendly fire is turned on for the specified team.

OOP Syntax Help! I don't understand this!

  • Method: team:getFriendlyFire(...)
  • Variable: .friendlyFire

Syntax

bool getTeamFriendlyFire ( team theTeam )
Required Arguments
  • theTeam: The team object that will be checked

Returns

  • bool: value

Returns true if friendly fire is on for the specified team, false if it is turned off or if invalid arguments are specified.

Code Examples

shared

This example makes a command that checks if friendly fire is on for each team, and toggles it on if it isn't.

function setFriendlyFireOn ( )
-- For each team,
for index, theTeam in ipairs ( getElementsByType("team") ) do
-- if friendly fire is off,
if ( getTeamFriendlyFire ( theTeam ) == false ) then
-- switch it on.
setTeamFriendlyFire ( theTeam, true )
end
end
end
-- Add console command 'setFF'
addCommandHandler ( "setFF", setFriendlyFireOn )