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getTeamFromName

Client-side
Server-side
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This function finds a team element using the provided team name.

OOP Syntax Help! I don't understand this!

  • Method: Team.getFromName(...)

Syntax

team getTeamFromName ( string teamName )
Required Arguments
  • teamName: A string determining the name of the team you wish to find.

Returns

  • team: value

Returns the team element if it was found, false otherwise.

Code Examples

shared

This example creates a team, and sets the player's team to it's partial name:

-- Creates a red team
createTeam("Red", 255, 0, 0)
function joinRedTeam (source)
local redteam = getTeamFromName("Red")
if (redteam) then -- If the team was successfully created
-- Sets the player's team by getting the partial name of the red team.
setPlayerTeam(client, readteam)
outputChatBox("You are now in the 'Red' team", source)
else
outputChatBox("Sorry, we can't set your team. An error occurred!", source)
end
end
--Add console command to join the team when 'joinTeam' is typed.
addCommandHandler("jointeam", joinRedTeam)