setTeamName
Client-side
Server-side
Shared
Pair: getTeamName
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This function is used to set a team's name.
OOP Syntax Help! I don't understand this!
- Method: team:setName(...)
- Variable: .name
Syntax
bool setTeamName ( team theTeam, string newName )Required Arguments
- theTeam: The team you want to change the name of.
- newName: A string representing the name you want the team to be called.
Returns
- bool: value
Returns true if the team was valid and the name was changed, false otherwise.
Code Examples
shared
This example gets the current team of a player, then changes its name.
function changeMyTeamName ( source, key, newName ) playerteam = getPlayerTeam ( source ) -- get the player's team if ( playerteam ) then -- if he was on a team oldName = getTeamName ( playerteam ) -- get the teams current name setTeamName ( playerteam, newName ) -- change the teams name to blue outputChatBox ( "Changed " .. getPlayerName ( source ) .. "'s team name from " .. oldName .. " to " .. newName ) endendaddCommandHandler ( "changeteamname", changeMyTeamName )