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onPickupLeave

Client-side
Server-side
Shared

This event is triggered when a player leaves a pickup.

Parameters

player thePlayer
  • thePlayer: a player element referring to the player who left the pickup.

Source

element: The source of this event is the pickup that was left by the player.

Code Examples

server

This example creates a pickup and outputs a message to the chat box when a player leaves it.

local thePickup = createPickup( 10, 10, 10, 2, 31, 3000, 50 ) -- Create a M4 weapon pickup when the script starts
function leftWeaponPickup( player )
outputChatBox( "You have left the M4 weapon pickup.", player ) -- Output a message to the chatbox
end
addEventHandler( "onPickupLeave", thePickup, leftWeaponPickup)