onClientElementColShapeHit
Client-side
Server-side
Shared
This event is triggered when an element (like a player or vehicle) enters a collision shape.
Parameters
colshape theShape, bool matchingDimension
- theShape: the colshape that the element entered.
- matchingDimension: true if the element is in the same dimension as the colshape, false otherwise.
Source
element: The source of this event is the element that entered the colshape.
Code Examples
client
This example tells player when he/she entered any collision shapes that were created.
addEventHandler( "onClientElementColShapeHit", getRootElement( ), function ( ) if ( getElementType( source ) == "player" ) and ( source == getLocalPlayer( ) ) then outputChatBox( "You entered colshape" ); end end);
See Also
Element Events
- onClientElementColShapeLeave
- onClientElementColShapeHit
- onClientElementDataChange
- onClientElementDimensionChange
- onClientElementDestroy
- onClientElementInteriorChange
- onClientElementModelChange
- onClientElementStreamIn
- onClientElementStreamOut
- onElementClicked
- onElementColShapeHit
- onElementColShapeLeave
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStopSync
- onElementStartSync
Element Functions
- attachElements
- createElement
- destroyElement
- detachElements
- getElementAlpha
- getAllElementData
- getAttachedElements
- getElementAngularVelocity
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChildren
- getElementChild
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementData
- getElementDimension
- getElementInterior
- getElementHealth
- getElementID
- getElementMatrix
- getElementModel
- getElementParent
- getElementRotation
- getElementPosition
- getElementVelocity
- getElementType
- getElementsByType
- getElementsWithinRange
- getLowLODElement
- getResourceDynamicElementRoot
- getRootElement
- hasElementData
- getResourceRootElement
- getPedContactElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementFrozen
- isElementOnFire
- isElementDoubleSided
- isElementInWater
- isElementLowLOD
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementOnFire
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getElementBoneMatrix
- getElementBonePosition
- getElementBoneQuaternion
- getElementBoneRotation
- getElementBoundingBox
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementLighting
- getElementRadius
- isElementCollidableWith
- isElementLocal
- isElementOnScreen
- isElementSyncer
- isElementWaitingForGroundToLoad
- isElementStreamedIn
- isElementStreamable
- setElementBoneMatrix
- setElementBonePosition
- setElementBoneQuaternion
- setElementBoneRotation
- setElementCollidableWith
- setElementLighting
- setElementStreamable
- updateElementRpHAnim
- addElementDataSubscriber
- clearElementVisibleTo
- cloneElement
- getElementSyncer
- getElementZoneName
- hasElementDataSubscriber
- isElementVisibleTo
- removeElementDataSubscriber
- removeElementData
- setElementSyncer
- setElementVisibleTo