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onElementStopSync

Client-side
Server-side
Shared

This event is triggered when an element is no longer synced by a player.

Parameters

player oldSyncer
  • oldSyncer: a player element representing the last player who was syncing the element.

Source

element: The source of this event is the element which is no longer synced by a player.

Code Examples

server

This script creates a vehicle in the center of the map and outputs a message to its old syncer if he is not syncing the vehicle anymore.

function onResourceStart()
local vehicleElement = createVehicle(434, 0, 0, 3) -- Create vehicle
addEventHandler("onElementStopSync", vehicleElement, onElementStopSync) -- Bind handler specifically to it
end
addEventHandler("onResourceStart", resourceRoot, onResourceStart)
function onElementStopSync(oldSyncer)
outputChatBox("The vehicle is not being synced by you anymore.", oldSyncer) -- Tell player (oldSyncer) that he's not syncing vehicle
end

See Also

Element Functions