setElementHealth
Client-side
Server-side
Shared
Pair: getElementHealth
In the case of the vehicle element, the health ranges from 0 to 1000.
- 1000: no damage at all
- 650: white steam 0%, black smoke 0%
- 450: white steam 100%, black smoke 50%
- 250: white steam 0%, black smoke 100%
- 249: fire with big black smoke (blowing up)
OOP Syntax Help! I don't understand this!
- Method: element:setHealth(...)
- Variable: .health
Syntax
bool setElementHealth ( element theElement, float newHealth )
Required Arguments
- theElement: The player, ped, vehicle, or object element whose health you want to set.
- newHealth: A float indicating the new health to set for the element.
Returns
- bool: result
Returns true if the new health was set successfully, false otherwise.
Code Examples
client
This example heals the player vehicle using the command /repairvehicle if it's below 1000 HP:
function repairMyVehicle() -- check if we are in a vehicle local uVehicle = getPedOccupiedVehicle(localPlayer);
if(uVehicle) then -- does our vehicle need repair? remember, vehicle health ranges from 0 to 1000 if(getElementHealth(uVehicle) < 1000) then -- note: setElementHealth does not repair the visual aspect of vehicles, use fixVehicle instead! setElementHealth(uVehicle, 1000); else outputChatBox("Your vehicle is already at full health!", 255, 0, 0); end else outputChatBox("You are not in a vehicle!", 255, 0, 0); endendaddCommandHandler("repairvehicle", repairMyVehicle);
See Also
Element Functions
- attachElements
- createElement
- destroyElement
- detachElements
- getAllElementData
- getAttachedElements
- getElementAngularVelocity
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByID
- getElementByIndex
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementType
- getElementVelocity
- getElementsByType
- getElementsWithinRange
- getLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement
- getRootElement
- hasElementData
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementOnFire
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementData
- setElementCollisionsEnabled
- setElementDoubleSided
- setElementDimension
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementOnFire
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getElementBoneMatrix
- getElementBonePosition
- getElementBoneQuaternion
- getElementBoneRotation
- getElementBoundingBox
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementLighting
- getElementRadius
- isElementCollidableWith
- isElementLocal
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementWaitingForGroundToLoad
- setElementBoneMatrix
- setElementBonePosition
- setElementBoneRotation
- setElementBoneQuaternion
- setElementCollidableWith
- setElementLighting
- setElementStreamable
- updateElementRpHAnim
- addElementDataSubscriber
- cloneElement
- clearElementVisibleTo
- getElementSyncer
- getElementZoneName
- hasElementDataSubscriber
- isElementVisibleTo
- removeElementData
- removeElementDataSubscriber
- setElementSyncer
- setElementVisibleTo
Element Events
- onClientElementColShapeLeave
- onClientElementDestroy
- onClientElementColShapeHit
- onClientElementDataChange
- onClientElementDimensionChange
- onClientElementModelChange
- onClientElementInteriorChange
- onClientElementStreamOut
- onClientElementStreamIn
- onElementClicked
- onElementColShapeLeave
- onElementColShapeHit
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync