onSettingChange | Multi Theft Auto: Wiki Skip to content

onSettingChange

Client-side
Server-side
Shared

This event is triggered when resource setting has been changed. For instance, this event would trigger if you would edit the settings of the Race resource through the Admin panel.

Parameters

string setting, string oldValue, string newValue
  • setting: The setting which was changed. For instance: "*race.ghostmode"
  • oldValue: The previous value. Please note that this value is in JSON. To get a normal Lua value, use fromJSON
  • newValue: The new value. Also in JSON

Source

element: The source of this event is the root element.

Code Examples

server
function makeSettingsChangesVisible(setting, oldValue, newValue)
local whatItWas = fromJSON(oldValue)
local whatItsNow = fromJSON(newValue)
outputDebugString("The setting "..setting.." was "..whatItWas.." and has been changed to "..whatItsNow..".") -- Making the setting change visible in debug (use /debugscript [number] to see it)
end
addEventHandler("onSettingChange", root, makeSettingsChangesVisible)