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fireWeapon

Client-side
Server-side
Shared

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Fires one shot from a custom weapon.

OOP Syntax Help! I don't understand this!

Syntax

bool fireWeapon ( weapon theWeapon )
Required Arguments
  • theWeapon: The weapon to be fired.

Returns

  • bool: value

Returns true if the shot weapon is valid and therefore the shot was fired, false otherwise.

Code Examples

shared

This function creates and fires a weapon.

function createAndFire()
local weaponElement = createWeapon("mp5", 0, 0, 3) -- Create a MP5 at the coordinates 0, 0, 3
fireWeapon(weaponElement) -- Fire the weapon we spawned
end
addEventHandler("onClientResourceStart", resourceRoot, createAndFire)

See Also