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getPickupRespawnInterval

Client-side
Server-side
Shared

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Returns the time it takes before a pickup respawns after a player picked it up. The time is specified in milliseconds.

Syntax

int getPickupRespawnInterval ( ​pickup thePickup )
Required arguments
  • thePickup: the pickup you want the respawn time of

Returns

Returns the respawn time of the pickup if successful, false in case of failure.

  • int: value

Code Examples

shared

This example outputs to the player that picked up the pickup, that it's not going to spawn again for another ... secs.

addEventHandler("onPickUpHit",root,function(player)
outputChatBox("That pickup isn't going to be there until "..tostring(getPickupRespawnInterval(source)).." is done.",player)
end)