getPickupRespawnInterval
Client-side
Server-side
Shared
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Returns the time it takes before a pickup respawns after a player picked it up. The time is specified in milliseconds.
Syntax
int getPickupRespawnInterval ( pickup thePickup )Required arguments
- thePickup: the pickup you want the respawn time of
Returns
Returns the respawn time of the pickup if successful, false in case of failure.
- int: value
Code Examples
shared
This example outputs to the player that picked up the pickup, that it's not going to spawn again for another ... secs.
addEventHandler("onPickUpHit",root,function(player) outputChatBox("That pickup isn't going to be there until "..tostring(getPickupRespawnInterval(source)).." is done.",player)end)