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isSoundPaused

Client-side
Server-side
Shared

Pair: setSoundPaused

This function is used to return the current pause state of the specified sound element.

If the element is a player, this function will use the players voice.

OOP Syntax Help! I don't understand this!

  • Method:theSound:isPaused(...)
  • Variable: .paused

Syntax

bool isSoundPaused ( ​sound/player theSound )
Required arguments
  • theSound: The sound element which pause state you want to return.

Returns

Returns true if the sound element is paused, false if unpaused or invalid arguments were passed.

  • bool: result

Code Examples

client

This example will check and see if the sound is paused or not, and tell the player.

local theSound = playSound("music/song.mp3")
function checkSongPause()
local pause = isSoundPaused(theSound)
if(pause) then
outputChatBox("The sound is paused!")
else
outputChatBox("The sound is not paused!")
end
end
addCommandHandler("checkpause", checkSongPause)

Changelog

  • 1.3.2

    Added player element to use a players voice.