sound
Client-side
Server-side
Shared
Element category: Audio
The sound element represents a custom sound sent to the client via the use of the file parameter inside the meta file and created either by playSound or playSound3D.
A sound element can be manipulated in the GTA 3D world via setElementPosition and setElementDimension.
Sound elements can also be manipulated using the other Audio functions.
See Also
Audio Functions
- getRadioChannel
- getSFXStatus
- getSoundBPM
- getRadioChannelName
- getSoundBufferLength
- getSoundEffects
- getSoundEffectParameters
- getSoundFFTData
- getSoundLength
- getSoundMaxDistance
- getSoundLevelData
- getSoundMetaTags
- getSoundMinDistance
- getSoundPosition
- getSoundPan
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundPanningEnabled
- isSoundPaused
- isSoundLooped
- playSFX
- playSFX3D
- playSound
- playSound3D
- setRadioChannel
- setSoundEffectEnabled
- setSoundEffectParameter
- setSoundLooped
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound
Sound Functions
Sound Events
Audio Elements
- sound