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onClientExplosion

Client-side
Server-side
Shared

This event is triggered every time an explosion is created on the current clients scene (inside the streamer).

Parameters

float x, float y, float z, int theType
  • x: X coordinate of where the explosion was created
  • y: Y coordinate of where the explosion was created
  • z: Z coordinate of where the explosion was created
  • theType: the type of explosion created, see: Explosion types

Source

element: The source of this event is the player who created the explosion. If the explosion is from a vehicle the source is the player who syncs the vehicle.

Canceling

If this event is canceled, the explosion will not occur.

Code Examples

client

This example outputs the type of element that created the explosion into the chatbox.

function onClientExplosion(x, y, z, theType)
outputChatBox("Explosion created by a "..getElementType(source))
end
addEventHandler("onClientExplosion", root, onClientExplosion)