onClientMinimize
Client-side
Server-side
Shared
This event is triggered when the local player minimizes the game screen.
This event only triggers from fullscreen minimize. onClientRestore can trigger even if this event didn't. isMTAWindowFocused is a more reliable way to see if a player is minimized.
Parameters
This event does not pass any parameters to the handler function.
Source
element: The source of this event is root element.
Code Examples
client
This example kills any player who minimizes the game.
function handleMinimize() setElementHealth( localPlayer, 0 )endaddEventHandler( "onClientMinimize", root, handleMinimize )
See Also
Other Events
- onClientChatMessage
- onClientConsole
- onClientCoreCommand
- onClientDebugMessage
- onClientExplosion
- onClientFileDownloadComplete
- onClientHUDRender
- onClientMTAFocusChange
- onClientMinimize
- onClientPedsProcessed
- onClientPlayerNetworkStatus
- onClientPreRender
- onClientRender
- onClientRestore
- onClientTransferBoxProgressChange
- onClientTransferBoxVisibilityChange
- onClientWorldSound