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setSunColor

Client-side
Server-side
Shared

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This function is used to set the color of the sun.

Syntax

bool setSunColor ( int aRed, int aGreen, int aBlue, int bRed, int bGreen, int bBlue )
Required Arguments
  • aRed: The amount of red (0-255) you want the sun to be.
  • aGreen: The amount of green (0-255) you want the sun to be.
  • aBlue: The amount of blue (0-255) you want the sun to be.
  • bRed: The amount of red (0-255) you want the sun to be.
  • bGreen: The amount of green (0-255) you want the sun to be.
  • bBlue: The amount of blue (0-255) you want the sun to be.

Returns

  • bool: value

Returns true if the color of the sun was set, false otherwise.

Code Examples

shared

This example lets any player set the color of the sun like /setsuncolor 255 0 0

function commandSetSunColor(player, command, r, g, b, r2, g2, b2)
local r, g, b, r2, g2, b2 = tonumber(r), tonumber(g), tonumber(b), tonumber(r2), tonumber(g2), tonumber(b2)
if (r and g and b and r2 and g2 and b2) then
setSunColor(r, g, b, r2, g2, b2)
outputChatBox("Color of sun now set", player, 0, 255, 0)
else
outputChatBox("Usage: /setsuncolor r g b r2 g2 b2 (eg: /setsuncolor 255 0 0 255 0 0)", player, 255, 0, 0)
end
end
addCommandHandler("setsuncolor", commandSetSunColor)

See Also

World Functions