setWorldSpecialPropertyEnabled
Client-side
Server-side
Shared
Pair: isWorldSpecialPropertyEnabled
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Enables or disables a special world property.
Note
It's recommended to use server-side function with appropriate minclientversion for properties like " underworldwarp ", " burnflippedcars ", " extendedwatercannons ", " flyingcomponents ", " vehicle_engine_autostart " to avoid possible data desynchronization.
Syntax
bool setWorldSpecialPropertyEnabled ( string propname, bool enable )Required Arguments
- propname: the name of the property to set. Possible values are: hovercars - equivalent of the JBGVNB cheat, and allows cars to drive on water. (default: false) aircars - equivalent of the RIPAZHA cheat, and allows cars to fly. (default: false) extrabunny - equivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher. (default: false) extrajump - equivalent of the KANGAROO cheat, and allows you to jump on foot much higher. (default: false) randomfoliage - toggle randomly generated foliage on the GTA:SA map (default: true) snipermoon - toggle the GTA:SA easter egg, which increases the size of the moon every time you shoot it with a sniper rifle (default: false) extraairresistance - toggle the vehicle speed limit on cross-country roads (default: true) underworldwarp - toggle warp of peds and vehicles when fall under map (default: true) vehiclesunglare - toggle the vehicle sun glare effect (default: false) coronaztest - disable big sun lensflare effect (default: true) ADDED/UPDATED IN VERSION 1.6.0 r21919 : watercreatures - toggle randomly generated underwater creatures (default: true) ADDED/UPDATED IN VERSION 1.6.0 r22195 : burnflippedcars - toggle the vehicle to burn when upside down (default: true) ADDED/UPDATED IN VERSION 1.6.0 r22199 : fireballdestruct - toggle the aircraft model destruction on explosion ( preview ) (default: true) ADDED/UPDATED IN VERSION 1.6.0 r22430 : roadsignstext - toggle the drawing of text on road signs. (default: true) ADDED/UPDATED IN VERSION 1.6.0 r22485 : extendedwatercannons - Increases the default limit of water cannons used at the same time from 3 to 30. (default: true) ADDED/UPDATED IN VERSION 1.6.0 r22596 : tunnelweatherblend - toggle the weather blending effect when the player is in the tunnel. (default: true) ADDED/UPDATED IN VERSION 1.6.0 r22815 : ignorefirestate - Allows aiming when the player is on fire and entering burning vehicles. (default: false) ADDED/UPDATED IN VERSION 1.6.0 r22909 : flyingcomponents - This property determines whether the detached components such as doors, bumpers, etc., should respawn after a vehicle is recreated (change model or variant) or streamed in. (default: true) ADDED/UPDATED IN VERSION 1.6.0 r23223 : vehicleburnexplosions - This property toggles creation of additional explosions ( type 2 - rocket ) when plane or helicopter is burning. (default: true) ADDED/UPDATED IN VERSION 1.6.0 r23237 : vehicle_engine_autostart - This property toggles automatic vehicle engine state behavior. (default: true) If you set it to false then vehicle engine will not start on driver enter and will not stop on driver exit. To control the engine you need to use setVehicleEngineState . Helicopter rotors will spin only if the engine is on (with or without driver inside). This flag also affects bikes
- enable: whether or not to enable the property.
Returns
- bool: value
Returns true if successful, false otherwise.
Code Examples
shared
This code allows you to enable/disable certain property usingtrueorfalse.
local worldSpecialProperties = { ["hovercars"] = false, ["aircars"] = false, ["extrabunny"] = false, ["extrajump"] = false, ["randomfoliage"] = true, ["snipermoon"] = false, ["extraairresistance"] = true, ["underworldwarp"] = true, ["vehiclesunglare"] = false, ["coronaztest"] = true, ["watercreatures"] = true, ["burnflippedcars"] = true, ["fireballdestruct"] = true, ["roadsignstext"] = true, ["extendedwatercannons"] = true, ["tunnelweatherblend"] = true, ["ignorefirestate"] = false, ["flyingcomponents"] = true, ["vehicleburnexplosions"] = true, ["vehicle_engine_autostart"] = true,}
local function toggleWorldSpecialProperties() for propertyName, propertyState in pairs(worldSpecialProperties) do setWorldSpecialPropertyEnabled(propertyName, propertyState) endendaddEventHandler("onClientResourceStart", resourceRoot, toggleWorldSpecialProperties)See Also
World Functions
- areTrafficLightsLocked
- createSWATRope
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getBirdsEnabled
- getCloudsEnabled
- getColorFilter
- getCoronaReflectionsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGravity
- getGroundPosition
- getHeatHaze
- getInteriorFurnitureEnabled
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getJetpackWeaponEnabled
- getMinuteDuration
- getMoonSize
- getNearClipDistance
- getOcclusionsEnabled
- getPedsLODDistance
- getRainLevel
- getRoofPosition
- getScreenFromWorldPosition
- getSkyGradient
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getVehiclesLODDistance
- getWeather
- getWindVelocity
- getWorldFromScreenPosition
- getWorldProperty
- getZoneName
- isAmbientSoundEnabled
- isGarageOpen
- isLineOfSightClear
- isTimeFrozen
- isVolumetricShadowsEnabled
- isWorldSoundEnabled
- isWorldSpecialPropertyEnabled
- processLineAgainstMesh
- processLineOfSight
- removeGameWorld
- removeWorldModel
- resetAmbientSounds
- resetBlurLevel
- resetColorFilter
- resetCoronaReflectionsEnabled
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetNearClipDistance
- resetPedsLODDistance
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetTimeFrozen
- resetVehiclesLODDistance
- resetVolumetricShadows
- resetWindVelocity
- resetWorldProperties
- resetWorldProperty
- resetWorldSounds
- restoreAllWorldModels
- restoreGameWorld
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setAmbientSoundEnabled
- setBirdsEnabled
- setCloudsEnabled
- setColorFilter
- setCoronaReflectionsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGrainLevel
- setGrainMultiplier
- setGravity
- setHeatHaze
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setJetpackMaxHeight
- setJetpackWeaponEnabled
- setMinuteDuration
- setMoonSize
- setNearClipDistance
- setOcclusionsEnabled
- setPedsLODDistance
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTimeFrozen
- setTrafficLightsLocked
- setTrafficLightState
- setVehiclesLODDistance
- setVolumetricShadowsEnabled
- setWeather
- setWeatherBlended
- setWindVelocity
- setWorldProperty
- setWorldSoundEnabled
- setWorldSpecialPropertyEnabled
- testLineAgainstWater
- testSphereAgainstWorld