onClientPedStep
Client-side
Server-side
Shared
This event is called when a peds foot has come on to the ground after jumping or taking a full step.
This event is only triggered for peds that are streamed in
Parameters
bool leftFoot
- leftFoot: a bool representing if it was the left foot that moved.
Source
element: The source of this event is the ped who stepped.
Code Examples
client
addEventHandler("onClientPedStep", localPlayer, function(leftFoot) if (leftFoot) then outputChatBox("Your left foot hit the ground.", 0, 255, 0) else outputChatBox("Your right foot hit the ground.", 0, 255, 0) end end)
See Also
Ped Events
Ped Functions
- createPed
- getPedAmmoInClip
- getPedArmor
- getPedFightingStyle
- getPedOccupiedVehicle
- getPedTarget
- getPedStat
- getPedOccupiedVehicleSeat
- getPedTotalAmmo
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponSlot
- getValidPedModels
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedReloadingWeapon
- isPedWearingJetpack
- killPed
- removePedFromVehicle
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedDoingGangDriveby
- setPedFightingStyle
- setPedHeadless
- setPedOnFire
- setPedStat
- setPedWalkingStyle
- setPedWeaponSlot
- warpPedIntoVehicle
- IsPedFootBloodEnabled
- canPedBeKnockedOffBike
- getPedAnalogControlState
- getPedAnimation
- getPedBonePosition
- getPedCameraRotation
- getPedControlState
- getPedMoveState
- getPedSimplestTask
- getPedTargetCollision
- getPedOxygenLevel
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedVoice
- getPedWeaponMuzzlePosition
- givePedWeapon
- isPedBleeding
- isPedDoingTask
- isPedTargetingMarkerEnabled
- playPedVoiceLine
- resetPedVoice
- setPedAimTarget
- setPedAnalogControlState
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedBleeding
- setPedControlState
- setPedEnterVehicle
- setPedExitVehicle
- setPedFootBloodEnabled
- setPedLookAt
- setPedOxygenLevel
- setPedTargetingMarkerEnabled
- setPedVoice
- getPedGravity
- reloadPedWeapon
- setPedChoking
- setPedGravity
- setPedWearingJetpack