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onPedVehicleExit

Client-side
Server-side
Shared

This event is triggered when a ped leaves a vehicle.

Parameters

vehicle theVehicle, int seat, ped jacker, bool forcedByScript
  • theVehicle: A vehicle element representing the vehicle in which the ped exited from.
  • seat: An int representing the seat in which the ped was before exiting.
  • jacker: A player or ped element representing who jacked the driver.
  • forcedByScript: A boolean representing whether the exit was forced using removePedFromVehicle or by the ped.

Source

element: The source of this event is the ped that left the vehicle.

Code Examples

server

Destroy thevehiclewhenpedhas been jacked and kick the jacker if exists:

function destroyVehicle (theVehicle, seat, jacker, forcedByScript)
if seat == 0 then -- If ped was a driver
if forcedByScript then
destroyElement (theVehicle) -- If the exit was forced using removePedFromVehicle then destroy the vehicle
elseif jacker then
kickPlayer (jacker)
destroyElement (theVehicle)
end
end
end
addEventHandler ("onPedVehicleExit", root, destroyVehicle)

See Also