onPedVehicleExit
Client-side
Server-side
Shared
Parameters
vehicle theVehicle, int seat, ped jacker, bool forcedByScript
- theVehicle: A vehicle element representing the vehicle in which the ped exited from.
- seat: An int representing the seat in which the ped was before exiting.
- jacker: A player or ped element representing who jacked the driver.
- forcedByScript: A boolean representing whether the exit was forced using removePedFromVehicle or by the ped.
Source
element: The source of this event is the ped that left the vehicle.
Code Examples
server
Destroy thevehiclewhenpedhas been jacked and kick the jacker if exists:
function destroyVehicle (theVehicle, seat, jacker, forcedByScript) if seat == 0 then -- If ped was a driver if forcedByScript then destroyElement (theVehicle) -- If the exit was forced using removePedFromVehicle then destroy the vehicle elseif jacker then kickPlayer (jacker) destroyElement (theVehicle) end endend
addEventHandler ("onPedVehicleExit", root, destroyVehicle)
See Also
Ped Events
Ped Functions
- createPed
- getPedAmmoInClip
- getPedArmor
- getPedFightingStyle
- getPedOccupiedVehicle
- getPedTarget
- getPedStat
- getPedOccupiedVehicleSeat
- getPedTotalAmmo
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponSlot
- getValidPedModels
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedReloadingWeapon
- isPedWearingJetpack
- killPed
- removePedFromVehicle
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedDoingGangDriveby
- setPedFightingStyle
- setPedHeadless
- setPedOnFire
- setPedStat
- setPedWalkingStyle
- setPedWeaponSlot
- warpPedIntoVehicle
- IsPedFootBloodEnabled
- canPedBeKnockedOffBike
- getPedAnalogControlState
- getPedAnimation
- getPedBonePosition
- getPedCameraRotation
- getPedControlState
- getPedMoveState
- getPedSimplestTask
- getPedTargetCollision
- getPedOxygenLevel
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedVoice
- getPedWeaponMuzzlePosition
- givePedWeapon
- isPedBleeding
- isPedDoingTask
- isPedTargetingMarkerEnabled
- playPedVoiceLine
- resetPedVoice
- setPedAimTarget
- setPedAnalogControlState
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedBleeding
- setPedControlState
- setPedEnterVehicle
- setPedExitVehicle
- setPedFootBloodEnabled
- setPedLookAt
- setPedOxygenLevel
- setPedTargetingMarkerEnabled
- setPedVoice
- getPedGravity
- reloadPedWeapon
- setPedChoking
- setPedGravity
- setPedWearingJetpack