onPedWasted
Client-side
Server-side
Shared
This event is triggered when a ped is killed or dies. It is not triggered for players.
Parameters
int totalAmmo, element killer, int killerWeapon, int bodypart, bool stealth, int animGroup, int animID
- totalAmmo: an int representing the total ammo the victim had when he died.
- killer: an element representing the player, ped or vehicle who was the killer. If there was no killer this is false.
- killerWeapon: an int representing the killer weapon or the damage types.
- bodypart: an int representing the bodypart ID the victim was hit on when he died. 3: Torso 4: Ass 5: Left Arm 6: Right Arm 7: Left Leg 8: Right Leg 9: Head
- stealth: a boolean representing whether or not this was a stealth kill.
- animGroup: an integer representing the ped's current animation group.
- animID: an integer representing the ped's current animation ID.
Source
element: The source of this event is the ped that died or got killed.
Code Examples
server
This example outputs to the console that the ped is now dead.
ped1 = createPed(112, 0, 0, 0) --Create our Pedfunction died() outputConsole("Your Ped is dead now!")endaddEventHandler("onPedWasted", ped1, died) --Add the Event when ped1 dies
See Also
Ped Events
Ped Functions
- createPed
- getPedAmmoInClip
- getPedArmor
- getPedFightingStyle
- getPedOccupiedVehicle
- getPedTarget
- getPedStat
- getPedOccupiedVehicleSeat
- getPedTotalAmmo
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponSlot
- getValidPedModels
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedReloadingWeapon
- isPedWearingJetpack
- killPed
- removePedFromVehicle
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedDoingGangDriveby
- setPedFightingStyle
- setPedHeadless
- setPedOnFire
- setPedStat
- setPedWalkingStyle
- setPedWeaponSlot
- warpPedIntoVehicle
- IsPedFootBloodEnabled
- canPedBeKnockedOffBike
- getPedAnalogControlState
- getPedAnimation
- getPedBonePosition
- getPedCameraRotation
- getPedControlState
- getPedMoveState
- getPedSimplestTask
- getPedTargetCollision
- getPedOxygenLevel
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedVoice
- getPedWeaponMuzzlePosition
- givePedWeapon
- isPedBleeding
- isPedDoingTask
- isPedTargetingMarkerEnabled
- playPedVoiceLine
- resetPedVoice
- setPedAimTarget
- setPedAnalogControlState
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedBleeding
- setPedControlState
- setPedEnterVehicle
- setPedExitVehicle
- setPedFootBloodEnabled
- setPedLookAt
- setPedOxygenLevel
- setPedTargetingMarkerEnabled
- setPedVoice
- getPedGravity
- reloadPedWeapon
- setPedChoking
- setPedGravity
- setPedWearingJetpack