pickup
Client-side
Server-side
Shared
Element category: Entity
The pickup class represents weapon, health, or armor pickups in the GTA world. Pickups can be picked up by players when they are walked over. Players will not be given health or armor pickups if their health or armor is already full.
See Also
Pickup Functions
Entity Elements
Element Functions
- attachElements
- createElement
- destroyElement
- detachElements
- getAllElementData
- getAttachedElements
- getElementAngularVelocity
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByID
- getElementByIndex
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementType
- getElementVelocity
- getElementsByType
- getElementsWithinRange
- getLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement
- getRootElement
- hasElementData
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementOnFire
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementData
- setElementCollisionsEnabled
- setElementDoubleSided
- setElementDimension
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementOnFire
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getElementBoneMatrix
- getElementBonePosition
- getElementBoneQuaternion
- getElementBoneRotation
- getElementBoundingBox
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementLighting
- getElementRadius
- isElementCollidableWith
- isElementLocal
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementWaitingForGroundToLoad
- setElementBoneMatrix
- setElementBonePosition
- setElementBoneRotation
- setElementBoneQuaternion
- setElementCollidableWith
- setElementLighting
- setElementStreamable
- updateElementRpHAnim
- addElementDataSubscriber
- cloneElement
- clearElementVisibleTo
- getElementSyncer
- getElementZoneName
- hasElementDataSubscriber
- isElementVisibleTo
- removeElementData
- removeElementDataSubscriber
- setElementSyncer
- setElementVisibleTo
Element Events
- onClientElementColShapeLeave
- onClientElementDestroy
- onClientElementColShapeHit
- onClientElementDataChange
- onClientElementDimensionChange
- onClientElementModelChange
- onClientElementInteriorChange
- onClientElementStreamOut
- onClientElementStreamIn
- onElementClicked
- onElementColShapeLeave
- onElementColShapeHit
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync