projectile
Client-side
Server-side
Shared
Element category: Entity
The projectile class represents the projectiles of certain weapons that are created when the weapon is fired. Alternatively these can be created using createProjectile.
See Also
Projectile Functions
Projectile Events
Entity Elements
Element Functions
- attachElements
- createElement
- destroyElement
- detachElements
- getAllElementData
- getAttachedElements
- getElementAngularVelocity
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByID
- getElementByIndex
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementType
- getElementVelocity
- getElementsByType
- getElementsWithinRange
- getLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement
- getRootElement
- hasElementData
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementOnFire
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementData
- setElementCollisionsEnabled
- setElementDoubleSided
- setElementDimension
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementOnFire
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getElementBoneMatrix
- getElementBonePosition
- getElementBoneQuaternion
- getElementBoneRotation
- getElementBoundingBox
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementLighting
- getElementRadius
- isElementCollidableWith
- isElementLocal
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementWaitingForGroundToLoad
- setElementBoneMatrix
- setElementBonePosition
- setElementBoneRotation
- setElementBoneQuaternion
- setElementCollidableWith
- setElementLighting
- setElementStreamable
- updateElementRpHAnim
- addElementDataSubscriber
- cloneElement
- clearElementVisibleTo
- getElementSyncer
- getElementZoneName
- hasElementDataSubscriber
- isElementVisibleTo
- removeElementData
- removeElementDataSubscriber
- setElementSyncer
- setElementVisibleTo
Element Events
- onClientElementColShapeLeave
- onClientElementDestroy
- onClientElementColShapeHit
- onClientElementDataChange
- onClientElementDimensionChange
- onClientElementModelChange
- onClientElementInteriorChange
- onClientElementStreamOut
- onClientElementStreamIn
- onElementClicked
- onElementColShapeLeave
- onElementColShapeHit
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync