engineGetModelLODDistance | Multi Theft Auto: Wiki Skip to content

engineGetModelLODDistance

Client-side
Server-side
Shared

Manual Review Required

Please finish this page using the corresponding Old Wiki article. Go to Contribution guidelines for more information.


This function gets the LOD distance for any object / model ID.

OOP Syntax Help! I don't understand this!

  • Method: Engine.getModelLODDistance(...)

Syntax

float engineGetModelLODDistance ( int model )
Required Arguments
  • model: The model / object ID number you want to get the LOD distance of.

Returns

  • float: value

Returns a float representing the LOD distance of the model, or false if the model argument is incorrect.

Code Examples

shared

This example calculates the actual LOD distance by taking into account the Video tab 'Draw distance' setting

local LODDistance = engineGetModelLODDistance( 1337 )
local actualLODDistance = math.min( 300, LODDistance * ( dxGetStatus().SettingDrawDistance / 100 + 1 ) )

See Also

Engine Functions
Engine Elements