engineGetModelTextures
Client-side
Server-side
Shared
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This function allows you to get the textures of any model.
Syntax
table engineGetModelTextures ( string/int modelName/modelID, string/table textureNames )Required Arguments
- modelName/modelID: MISSING_PARAM_DESC
- textureNames: Only return textures with specified name(s). You can provide a single string or a table of strings. Wildcard matching e.g. "ro?ds*" can be used.
Returns
- table: value
Returns a table of texture elements [textureName, texture], false otherwise.
Code Examples
shared
Get the textures for model ID 3722 and draw them with dxDrawImage.
function init() textures = engineGetModelTextures(3722) addEventHandler("onClientRender", root, render)endaddEventHandler("onClientResourceStart", resourceRoot, init)
function render() local offset = 0 for name,texture in pairs(textures) do local size = dxGetPixelsSize(dxGetTexturePixels(texture)) dxDrawImage(0+offset, 0, size, size, texture) offset = offset + size endendSee Also
Engine Functions
- engineAddClothingModel
- engineAddClothingTXD
- engineAddImage
- engineApplyShaderToWorldTexture
- engineFreeModel
- engineFreeTXD
- engineGetModelFlags
- engineGetModelIDFromName
- engineGetModelLODDistance
- engineGetModelNameFromID
- engineGetModelPhysicalPropertiesGroup
- engineGetModelTextureNames
- engineGetModelTextures
- engineGetModelTXDID
- engineGetModelVisibleTime
- engineGetObjectGroupPhysicalProperty
- engineGetPoolCapacity
- engineGetPoolDefaultCapacity
- engineGetPoolUsedCapacity
- engineGetSurfaceProperties
- engineGetVisibleTextureNames
- engineImageGetFile
- engineImageGetFiles
- engineImageGetFilesCount
- engineImageLinkDFF
- engineImageLinkTXD
- engineImportTXD
- engineLoadCOL
- engineLoadDFF
- engineLoadIFP
- engineLoadIMG
- engineLoadTXD
- enginePreloadWorldArea
- engineRemoveImage
- engineRemoveShaderFromWorldTexture
- engineReplaceAnimation
- engineReplaceCOL
- engineReplaceModel
- engineRequestModel
- engineRequestTXD
- engineResetModelFlags
- engineResetModelLODDistance
- engineResetModelTXDID
- engineResetSurfaceProperties
- engineRestoreAnimation
- engineRestoreCOL
- engineRestoreDFFImage
- engineRestoreModel
- engineRestoreModelPhysicalPropertiesGroup
- engineRestoreObjectGroupPhysicalProperties
- engineRestoreTXDImage
- engineRestreamWorld
- engineSetAsynchronousLoading
- engineSetModelFlag
- engineSetModelFlags
- engineSetModelLODDistance
- engineSetModelPhysicalPropertiesGroup
- engineSetModelTXDID
- engineSetModelVisibleTime
- engineSetObjectGroupPhysicalProperty
- engineSetPoolCapacity
- engineSetSurfaceProperties
- engineStreamingFreeUpMemory
- engineStreamingGetBufferSize
- engineStreamingGetMemorySize
- engineStreamingGetModelLoadState
- engineStreamingGetUsedMemory
- engineStreamingReleaseModel
- engineStreamingRequestModel
- engineStreamingRestoreBufferSize
- engineStreamingRestoreMemorySize
- engineStreamingSetBufferSize
- engineStreamingSetMemorySize
- engineStreamingSetModelCacheLimits