engineStreamingReleaseModel
Client-side
Server-side
Shared
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This function sends a unloading request to the game model streamer.
Syntax
boolean engineStreamingReleaseModel ( number modelID, [ boolean removeRef = false ] )Required Arguments
- modelID: ID of the model you want to unload.
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use.
- removeRef (default: false): decrease references counter.
Returns
- boolean: value
Returns true if the model was unloaded, false otherwise.
Code Examples
shared
This example draws a model
local modelId = 1337
local function drawMyModel() dxDrawModel3D(modelId, 0, 0, 4, 0, 0, 0)end
local function startDraw() engineStreamingRequestModel(modelId, true, true) addEventHandler("onClientPreRender", root, drawMyModel)end
local function stopDraw() engineStreamingReleaseModel(modelId, true) removeEventHandler("onClientPreRender", root, drawMyModel)endSee Also
Engine Functions
- engineAddClothingModel
- engineAddClothingTXD
- engineAddImage
- engineApplyShaderToWorldTexture
- engineFreeModel
- engineFreeTXD
- engineGetModelFlags
- engineGetModelIDFromName
- engineGetModelLODDistance
- engineGetModelNameFromID
- engineGetModelPhysicalPropertiesGroup
- engineGetModelTextureNames
- engineGetModelTextures
- engineGetModelTXDID
- engineGetModelVisibleTime
- engineGetObjectGroupPhysicalProperty
- engineGetPoolCapacity
- engineGetPoolDefaultCapacity
- engineGetPoolUsedCapacity
- engineGetSurfaceProperties
- engineGetVisibleTextureNames
- engineImageGetFile
- engineImageGetFiles
- engineImageGetFilesCount
- engineImageLinkDFF
- engineImageLinkTXD
- engineImportTXD
- engineLoadCOL
- engineLoadDFF
- engineLoadIFP
- engineLoadIMG
- engineLoadTXD
- enginePreloadWorldArea
- engineRemoveImage
- engineRemoveShaderFromWorldTexture
- engineReplaceAnimation
- engineReplaceCOL
- engineReplaceModel
- engineRequestModel
- engineRequestTXD
- engineResetModelFlags
- engineResetModelLODDistance
- engineResetModelTXDID
- engineResetSurfaceProperties
- engineRestoreAnimation
- engineRestoreCOL
- engineRestoreDFFImage
- engineRestoreModel
- engineRestoreModelPhysicalPropertiesGroup
- engineRestoreObjectGroupPhysicalProperties
- engineRestoreTXDImage
- engineRestreamWorld
- engineSetAsynchronousLoading
- engineSetModelFlag
- engineSetModelFlags
- engineSetModelLODDistance
- engineSetModelPhysicalPropertiesGroup
- engineSetModelTXDID
- engineSetModelVisibleTime
- engineSetObjectGroupPhysicalProperty
- engineSetPoolCapacity
- engineSetSurfaceProperties
- engineStreamingFreeUpMemory
- engineStreamingGetBufferSize
- engineStreamingGetMemorySize
- engineStreamingGetModelLoadState
- engineStreamingGetUsedMemory
- engineStreamingReleaseModel
- engineStreamingRequestModel
- engineStreamingRestoreBufferSize
- engineStreamingRestoreMemorySize
- engineStreamingSetBufferSize
- engineStreamingSetMemorySize
- engineStreamingSetModelCacheLimits