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engineGetModelNameFromID

Client-side
Server-side
Shared

Pair: engineGetModelIDFromName

This function gets the model name of an object model from model ID.

OOP Syntax Help! I don't understand this!

  • Method:Engine.getModelNameFromID(...)

Syntax

string|false engineGetModelNameFromID ( ​int modelID )
Required arguments
  • modelID: The model ID of the object.

Returns

Returns a string with the name of the object model, false otherwise.

  • string|false: model name

Code Examples

client

This example gets the model name of an element you target (doesn't work for San Andreas world).

function getTargetModelName(target)
if (isElement(target) and getElementType(target) == "object") then
outputChatBox(tostring(engineGetModelNameFromID(getElementModel(target))))
end
end
addEventHandler("onClientPlayerTarget", localPlayer, getTargetModelName)

See Also

Engine Functions