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guiCreateMemo

Client-side
Server-side
Shared
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This function creates a new GUI memo. This is a multiline edit box in which the user can input text.

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Syntax

gui-memo guiCreateMemo ( float x, float y, float width, float height, string text, [ bool relative = false, gui-element parent = nil ] )
Required Arguments
  • x: A float of the 2D x position of the GUI memo on a player's screen. This is affected by the relative argument.
  • y: A float of the 2D y position of the GUI memo on a player's screen. This is affected by the relative argument.
  • width: A float of the width of the GUI memo. This is affected by the relative argument.
  • height: A float of the height of the GUI memo. This is affected by the relative argument.
  • text: A string of the text that will be displayed by default in the memo.
Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use.

  • relative (default: false): This is whether sizes and positioning are relative. If this is true , then all x,y,width,height floats must be between 0 and 1, representing measures relative to the parent.
  • parent (default: nil): This is the parent that the GUI memo is attached to. If the relative argument is true, sizes and positioning will be made relative to this parent. If the relative argument is false, positioning will be the number of offset pixels from the parent's origin. If no parent is passed, the parent will become the screen - causing positioning and sizing according to screen positioning.

Returns

  • gui-memo: value

Returns a gui-memo element of the created memo if it was successfully created, false otherwise.

Code Examples

shared
function cMemoFPlayer()
Window = guiCreateWindow(0.3664, 0.2764, 0.3508, 0.3477, "GUI Window", true)
guiCreateMemo(17, 79, 414, 246, "", false, Window)
end
addEventHandler("onClientResourceStart", resourceRoot, cMemoFPlayer)

See Also

GUI Functions