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guiGridListGetItemText

Client-side
Server-side
Shared

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This function retrieves the text from a specific grid list item.

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Syntax

string guiGridListGetItemText ( element gridList, int rowIndex, int columnIndex )
Required Arguments
  • gridList: the gridlist containing the item you're interested in
  • rowIndex: row id of the item (first is 0)
  • columnIndex: column id of the item (first is 0)

Returns

  • string: value

Returns the text of the item if the arguments are right, false otherwise.

Code Examples

shared

Example 1: This example creates a gridlist with entries "Hello" and "World!" and chooses randomly which of these two grid list items it will retrieve.

function clientsideResourceStart ()
--Create a gridlist
local myGridList = guiCreateGridList ( 0.80, 0.10, 0.15, 0.60, true )
--Create columnA on the gridlist
local columnA = guiGridListAddColumn ( myGridList, "columnA Title", 0.85 )
--Add 2 rows to the grid list
rowA = guiGridListAddRow ( myGridList )
rowB = guiGridListAddRow ( myGridList )
--Create the text "Hello" for rowA, columnA
guiGridListSetItemText ( myGridList, rowA, columnA, "Hello", false, false )
--Create the text "World!" for rowB, columnA
guiGridListSetItemText ( myGridList, rowB, columnA, "World!", false, false )
--Choose randomly which grid list item text to retrieve
getRandomItem = math.random ( 1, 2 )
if getRandomItem == 1 then
randomItemData = guiGridListGetItemText ( myGridList, rowA, columnA )
elseif getRandomItem == 2 then
randomItemData = guiGridListGetItemText ( myGridList, rowB, columnA )
end
--Output the randomly retrieved item text
outputChatBox ( "My gridlist item text: "..randomItemData )
end
addEventHandler ( "onClientResourceStart", resourceRoot, clientsideResourceStart )

See Also

GUI Functions