removePedClothes
Client-side
Server-side
Shared
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This function is used to remove the current clothes of a certain type on a ped. It will remove them if the clothesTexture and clothesModel aren't specified, or if they match the current clothes on that slot.
OOP Syntax Help! I don't understand this!
- Method: ped:removeClothes(...)
Syntax
bool removePedClothes ( ped thePed, int clothesType, string clothesTexture, string clothesModel )Required Arguments
- thePed: The ped you want to remove clothes from.
- clothesType: the clothes slot/type to remove. See the clothes catalog .
- clothesTexture: (Server only) A string determining the clothes texture that will be removed. See the clothes catalog .
- clothesModel: (Server only) A string determining the clothes model that will be removed. See the clothes catalog .
Returns
- bool: value
This function returns true if the clothes were successfully removed from the ped, false otherwise.
Code Examples
shared
This example adds a 'moto' helmet to a player when he gets on a nrg bike, and removes it when he gets off.
function addHelmetOnEnter ( vehicleEntered, seat, jacked ) if getElementModel ( vehicleEntered ) == 522 then -- if it's a nrg addPedClothes ( source, "moto", "moto", 16 ) -- add the helmet endendaddEventHandler ( "onPlayerVehicleEnter", root, addHelmetOnEnter )
function removeHelmetOnExit ( vehicleExited, seat, jacked ) if getElementModel ( vehicleExited ) == 522 then -- if it's a nrg removePedClothes ( source, 16, "moto", "moto" ) -- remove that helmet endendaddEventHandler ( "onPlayerVehicleExit", root, removeHelmetOnExit )See Also
Ped Functions
- addPedClothes
- canPedBeKnockedOffBike
- createPed
- getPedAmmoInClip
- getPedAnalogControlState
- getPedAnimation
- getPedArmor
- getPedBonePosition
- getPedCameraRotation
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedFightingStyle
- getPedGravity
- getPedMoveState
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedOxygenLevel
- getPedSimplestTask
- getPedStat
- getPedTarget
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedTotalAmmo
- getPedVoice
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponMuzzlePosition
- getPedWeaponSlot
- getValidPedModels
- givePedWeapon
- isPedBleeding
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDoingTask
- isPedDucked
- IsPedFootBloodEnabled
- isPedHeadless
- isPedInVehicle
- isPedOnGround
- isPedReloadingWeapon
- isPedTargetingMarkerEnabled
- isPedWearingJetpack
- killPed
- playPedVoiceLine
- reloadPedWeapon
- removePedClothes
- removePedFromVehicle
- resetPedVoice
- setPedAimTarget
- setPedAnalogControlState
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedBleeding
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedChoking
- setPedControlState
- setPedDoingGangDriveby
- setPedEnterVehicle
- setPedExitVehicle
- setPedFightingStyle
- setPedFootBloodEnabled
- setPedGravity
- setPedHeadless
- setPedLookAt
- setPedOxygenLevel
- setPedStat
- setPedTargetingMarkerEnabled
- setPedVoice
- setPedWalkingStyle
- setPedWeaponSlot
- setPedWearingJetpack
- warpPedIntoVehicle