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setVehicleSirensOn

Client-side
Server-side
Shared

Pair: getVehicleSirensOn

This function changes the state of the sirens on the specified vehicle.

OOP Syntax Help! I don't understand this!

  • Method: vehicle:setSirensOn(...)
  • Variable: .sirensOn

Syntax

bool setVehicleSirensOn ( vehicle theVehicle, bool sirensOn )
Required Arguments
  • theVehicle: The vehicle that will have the sirens set.
  • sirensOn: The state to set the sirens to (true for on, false for off).

Returns

  • bool: result

Returns true if the sirens are set for the specified vehicle, false if the sirens can't be set for the specified vehicle, if the vehicle doesn't have sirens or if invalid arguments are specified.

Code Examples

server

This example toggles siren state when a player enters a vehicle as a driver.

function example_onVehicleEnter ( thePlayer, seat, jacked )
--If the player entered as a driver
if ( seat == 0 ) then
--If siren was off
if not getVehicleSirensOn ( source ) then
setVehicleSirensOn ( source, true ) --Turn it on
else
setVehicleSirensOn ( source, false ) --Turn it off
end
end
end
addEventHandler ( "onVehicleEnter", getRootElement(), example_onVehicleEnter )

See Also

Vehicle Functions