guiMemoIsReadOnly | Multi Theft Auto: Wiki Skip to content

guiMemoIsReadOnly

Client-side
Server-side
Shared

Pair: guiMemoSetReadOnly

This function checking if memo is read only or no.

OOP Syntax Help! I don't understand this!

  • Variable: .readOnly

Syntax

bool guiMemoIsReadOnly ( ​gui-memo theMemo )
Required arguments
  • theMemo: The memo to check read-only status of.

Returns

Returns true if the memo is read only, false if the memo isn't read only, nil if invalid memo element was passed.

  • bool: result

Code Examples

client
addEventHandler("onClientResourceStart", resourceRoot, function() -- only execute the code when this resource restarts
local memo = guiCreateMemo(0.4, 0.4, 0.2, 0.2, "This is a memo.", true) -- create a relative memo GUI element
guiMemoSetReadOnly(memo, true) -- make it read only, so players won't be able to edit it in-game
addCommandHandler("isReadOnly", function() -- add a command 'isReadOnly'
local isReadOnly = guiMemoIsReadOnly(memo)
outputChatBox("Memo read only: " .. isReadOnly) -- show info about memo
end)
end)

See Also

GUI Functions