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isVehicleDamageProof

Client-side
Server-side
Shared

Pair: setVehicleDamageProof

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This function checks if a vehicle is damage proof (set with setVehicleDamageProof).

OOP Syntax Help! I don't understand this!

  • Method:vehicle:isDamageProof(...)
  • Variable: .damageProof

Syntax

bool isVehicleDamageProof ( ​vehicle theVehicle )
Required arguments
  • theVehicle: the vehicle whose invincibility status we want to check.

Returns

Returns true if the vehicle is damage proof, false if it isn't or if invalid arguments were passed.

  • bool: value

Code Examples

shared

This example will output in the chatbox whether the vehicle is vulnerable to damage or not when a player enters in it.

function checkVulnerability(theVehicle)
if isVehicleDamageProof(theVehicle) then
outputChatBox("This vehicle is not vulnerable to damage", source)
else
outputChatBox("This vehicle is vulnerable to damage", source)
end
end
addEventHandler ( "onPlayerVehicleEnter", getRootElement(), checkVulnerability )

See Also

Vehicle Functions