setPedWeaponSlot
Client-side
Server-side
Shared
Pair: getPedWeaponSlot
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This function changes the selected weapon slot of a ped.
OOP Syntax Help! I don't understand this!
- Method:ped:setWeaponSlot(...)
- Variable: .weaponSlot
Syntax
bool setPedWeaponSlot ( ped thePed, int weaponSlot )Required arguments
- thePed: the ped whose weapon slot you want to set. In a clientside script, this cannot be used on remote players.
- weaponSlot: the weapon slot to set.
Returns
Returns true if successful in setting the ped's equipped weapon slot, false otherwise.
- bool: value
Code Examples
shared
This example allows the player to type the command 'giveweapons', which gives the player a weapon for every slot. Instead of equipping the last given weapon, the script randomly decides which weapon to equip after all the weapons are given.
local weaponIDs = {1,22,25,28,30,33,35,16,42,10,44,40} -- Weapon IDs
function givePlayerWeapons ( thePlayer, commandName ) -- Give the player a weapon for each slot for i = 1 , #weaponIDs do giveWeapon (thePlayer,weaponIDs[i], 1 ) end -- Randomly select which weapon to equip, slots 1 through 12 setPedWeaponSlot ( thePlayer, math.random ( 1, 12) )endaddCommandHandler ( "giveweapons", givePlayerWeapons )See Also
Ped Functions
- addPedClothes
- canPedBeKnockedOffBike
- createPed
- getPedAmmoInClip
- getPedAnalogControlState
- getPedAnimation
- getPedArmor
- getPedBonePosition
- getPedCameraRotation
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedFightingStyle
- getPedGravity
- getPedMoveState
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedOxygenLevel
- getPedSimplestTask
- getPedStat
- getPedTarget
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedTotalAmmo
- getPedVoice
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponMuzzlePosition
- getPedWeaponSlot
- getValidPedModels
- givePedWeapon
- isPedBleeding
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDoingTask
- isPedDucked
- IsPedFootBloodEnabled
- isPedHeadless
- isPedInVehicle
- isPedOnGround
- isPedReloadingWeapon
- isPedTargetingMarkerEnabled
- isPedWearingJetpack
- killPed
- playPedVoiceLine
- reloadPedWeapon
- removePedClothes
- removePedFromVehicle
- resetPedVoice
- setPedAimTarget
- setPedAnalogControlState
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedBleeding
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedChoking
- setPedControlState
- setPedDoingGangDriveby
- setPedEnterVehicle
- setPedExitVehicle
- setPedFightingStyle
- setPedFootBloodEnabled
- setPedGravity
- setPedHeadless
- setPedLookAt
- setPedOxygenLevel
- setPedStat
- setPedTargetingMarkerEnabled
- setPedVoice
- setPedWalkingStyle
- setPedWeaponSlot
- setPedWearingJetpack
- warpPedIntoVehicle