fxAddTyreBurst
Client-side
Server-side
Shared
Creates a tyre burst particle effect (a small white smoke puff).
OOP Syntax Help! I don't understand this!
- Method:Effect.addTyreBurst(...)
Syntax
bool fxAddTyreBurst ( float posX, float posY, float posZ, float dirX, float dirY, float dirZ )Required Arguments
- posX: The world X coordinate where the effect originates.
- posY: The world Y coordinate where the effect originates.
- posZ: The world Z coordinate where the effect originates.
- dirX: The direction X coordinate of the effect.
- dirY: The direction Y coordinate of the effect.
- dirZ: The direction Z coordinate of the effect.
Returns
- bool: result
Returns a true if the operation was successful, false otherwise.
Code Examples
client
This example will create a Tyre Burst Effect next to you when typing /tyreburst in the Chatbox.
addCommandHandler("tyreburst", function() local x, y, z = getElementPosition(localPlayer) local gz = getGroundPosition(x, y, z) fxAddTyreBurst(x, y, gz, 0, 0, 0)end)
