setEffectSpeed
Client-side
Server-side
Shared
Pair: getEffectSpeed
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This function sets the speed of a specified effect.
OOP Syntax Help! I don't understand this!
- Method: effect:setSpeed(...)
- Variable: .speed
Syntax
bool setEffectSpeed ( effect theEffect, float speed )Required Arguments
- theEffect: The effect to change the speed of.
- speed: The speed to set.
Returns
- bool: value
Returns true if the effect speed was succesfuly changed, false otherwise.
Code Examples
shared
This example adds commandsesthat creates effect of a smoke at player's position and sets its speed to 5.
addCommandHandler("ses",function (cmd) local x, y, z = getElementPosition(localPlayer) local effect = createEffect("smoke30lit", x, y, z) setEffectSpeed(effect, 5)end)