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getEffectSpeed

Client-side
Server-side
Shared

Pair: setEffectSpeed

This function gets the speed of a specified effect.

OOP Syntax Help! I don't understand this!

  • Method:effect:getSpeed(...)
  • Variable: .speed

Syntax

float|false getEffectSpeed ( ​effect theEffect )
Required Arguments
  • theEffect: The effect to get the speed of.

Returns

  • float|false: effect speed

Returns float containing the effect's speed, false if invalid arguments were specified.

Code Examples

client

This example adds command ges that creates crate explosion effect at the player's position and outputs its speed to the chatbox.

addCommandHandler("ges", function(cmd)
local x, y, z = getElementPosition(localPlayer)
local effect = createEffect("explosion_crate", x, y, z)
outputChatBox("The speed: " .. tostring(getEffectSpeed(effect)))
end)