getEffectDensity
Client-side
Server-side
Shared
Pair: setEffectDensity
This function gets the density of certain effect.
OOP Syntax Help! I don't understand this!
- Method:effect:getDensity(...)
- Variable: .density
Syntax
float|false getEffectDensity ( effect theEffect )Required Arguments
- theEffect: The effect to get density of.
Returns
- float|false: density
Returns float as effect density or false if invalid effect element passed.
Code Examples
client
addCommandHandler("ses", function(cmd) local density = 4 local x, y, z = getElementPosition(localPlayer) local effect = createEffect("cement", x, y, z) setEffectDensity(effect, density) getEffectDensity(effect)end)