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onClientPlayerVoiceResumed

Client-side
Server-side
Shared

This event is triggered when a player's voice sound is resumed using setSoundPaused.

Parameters

string reason
  • reason: the reason for the pause, this can be only "resumed".

Source

element: The source of this event is the player whose voice got resumed.

Code Examples

client

This example outputs nick of whoever's voice is resumed.

addEventHandler("onClientPlayerVoiceResumed", root,
function ()
outputChatBox(getPlayerName(source) .. "'s voice got resumed.")
end
)

See Also