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onPlayerPickupHit

Client-side
Server-side
Shared

This event is triggered when a player hits a pickup.

Parameters

pickup pickupHit
  • pickupHit: the pickup the player hit.

Source

element: The source of this event is the player that hit the pickup.

Canceling

If this event is canceled, the player will not be able to pick up this pickup.

Code Examples

server

This example disables the use of armour pickups.

function armourBlock(pickup)
if (getPickupType(pickup) == 1) then -- If it's an armour pickup
cancelEvent() -- Cancel the event
outputChatBox("Armour pickups are disabled.", source, 255, 0, 0)
end
end
addEventHandler("onPlayerPickupHit", root, armourBlock)

See Also