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getPlayerNametagColor

Client-side
Server-side
Shared

Pair: setPlayerNametagColor

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This function gets the current color of a player's name tag as RGB values. These are in the range 0-255.

OOP Syntax Help! I don't understand this!

  • Method:player:getNametagColor(...)

Syntax

int, ​int, ​int getPlayerNametagColor ( ​player thePlayer )
Required arguments
  • thePlayer: The player whose name tag RGB color values you wish to retrieve.

Returns

Returns red , green and blue values if an existent player was specified, false otherwise.

  • int: value1
  • int: value2
  • int: value3

Code Examples

shared

This console command will tell the player what his tag color is. The color is composed of a red, a green and a blue component, each ranging from 0-255.

function tagInfoCommand ( thePlayer, commandName )
-- store the RGB data about the player who activated the command handler into the local variables r, g, b.
local r, g, b = getPlayerNametagColor ( thePlayer )
-- Display the RGB values in the chatbox
outputChatBox ( "Your tag color is: R:" .. r .. " G:" .. g .. " B:" .. b, thePlayer )
end
addCommandHandler ( "retrievetagcolor", tagInfoCommand )

See Also