dxGetPixelColor
Client-side
Server-side
Shared
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This function gets the color of a single pixel from pixels contained in a string. It only works with 'plain' format pixels.
Syntax
int, int, int, int dxGetPixelColor ( string pixels, int x, int y )Required Arguments
- pixels: MISSING_PARAM_DESC
- x: The X coordinate for the pixel
- y: The Y coordinate for the pixel
Returns
- int: value1
- int: value2
- int: value3
- int: value4
Returns 4 int s representing the rgba color value of the pixel if succesful, or false if invalid arguments were passed to the function.
Code Examples
shared
local texture = dxCreateTexture(4,4) --Create a texturelocal pixel = dxGetTexturePixels(texture) --Get pixel elementlocal sx,sy = dxGetPixelsSize(pixel) --Get pixel sizelocal tab = {} --Define a tablefor i=0,sx-1 do --From 0th pixel to 3th pixel in width tab[i+1] = {} --Define a table for j=0,sy-1 do --From 0th pixel to 3th pixel in height local r,g,b,a = dxGetPixelColor(pixel,i,j) --Get pixel color tab[i+1][j+1] = {r,g,b,a} --Save the color in the table endendSee Also
Drawing Functions
- dxConvertPixels
- dxCreateFont
- dxCreateRenderTarget
- dxCreateScreenSource
- dxCreateShader
- dxCreateTexture
- dxDrawCircle
- dxDrawImage
- dxDrawImageSection
- dxDrawLine
- dxDrawLine3D
- dxDrawMaterialLine3D
- dxDrawMaterialPrimitive
- dxDrawMaterialPrimitive3D
- dxDrawMaterialSectionLine3D
- dxDrawModel3D
- dxDrawPrimitive
- dxDrawPrimitive3D
- dxDrawRectangle
- dxDrawText
- dxDrawWiredSphere
- dxGetBlendMode
- dxGetFontHeight
- dxGetMaterialSize
- dxGetPixelColor
- dxGetPixelsFormat
- dxGetPixelsSize
- dxGetStatus
- dxGetTextSize
- dxGetTexturePixels
- dxGetTextWidth
- dxIsAspectRatioAdjustmentEnabled
- dxSetAspectRatioAdjustmentEnabled
- dxSetBlendMode
- dxSetPixelColor
- dxSetRenderTarget
- dxSetShaderTessellation
- dxSetShaderTransform
- dxSetShaderValue
- dxSetTestMode
- dxSetTextureEdge
- dxSetTexturePixels
- dxUpdateScreenSource