dxGetPixelColor
Client-side
Server-side
Shared
Pair: dxSetPixelColor
This function gets the color of a single pixel from pixels contained in a string.
Note
It only works with plain format pixels.
Syntax
int|false, int, int, int dxGetPixelColor ( string pixels, int x, int y )Required Arguments
- pixels: The pixels to use.
- x: The X coordinate for the pixel.
- y: The Y coordinate for the pixel.
Returns
- int|false: r
- int: g
- int: b
- int: a
Returns 4 int s representing the rgba color value of the pixel if succesful, or false if invalid arguments were passed to the function.
Code Examples
client
local texture = dxCreateTexture(4, 4) -- Create a texturelocal pixel = dxGetTexturePixels(texture) -- Get pixel elementlocal sx, sy = dxGetPixelsSize(pixel) -- Get pixel sizelocal tab = {} -- Define a tablefor i = 0, sx - 1 do -- From 0th pixel to 3th pixel in width tab[i + 1] = {} -- Define a table for j = 0, sy - 1 do -- From 0th pixel to 3th pixel in height local r, g, b, a = dxGetPixelColor(pixel, i, j) -- Get pixel color tab[i + 1][j + 1] = {r, g, b, a} -- Save the color in the table endendSee Also
Drawing Functions
- dxConvertPixels
- dxCreateFont
- dxCreateRenderTargetUpdated
- dxCreateScreenSource
- dxCreateShader
- dxCreateTextureUpdated
- dxDrawCircle
- dxDrawImage
- dxDrawImageSection
- dxDrawLine
- dxDrawLine3D
- dxDrawMaterialLine3D
- dxDrawMaterialPrimitive
- dxDrawMaterialPrimitive3D
- dxDrawMaterialSectionLine3D
- dxDrawModel3DNew
- dxDrawPrimitive
- dxDrawPrimitive3D
- dxDrawRectangle
- dxDrawText
- dxDrawWiredSphere
- dxGetBlendMode
- dxGetFontHeight
- dxGetMaterialSize
- dxGetPixelColor
- dxGetPixelsFormat
- dxGetPixelsSize
- dxGetStatusUpdated
- dxGetTextSize
- dxGetTexturePixelsUpdated
- dxGetTextWidth
- dxIsAspectRatioAdjustmentEnabled
- dxSetAspectRatioAdjustmentEnabled
- dxSetBlendMode
- dxSetPixelColor
- dxSetRenderTarget
- dxSetShaderTessellation
- dxSetShaderTransform
- dxSetShaderValue
- dxSetTestMode
- dxSetTextureEdge
- dxSetTexturePixels
- dxUpdateScreenSource